After 32 seconds, he will jump and preform his first divebomb phase. This cleave is followed by a Deafening Bellow, and then another cleave. Pull Nidhogg and face him away from the party, as he will cleave shortly after. I'd recommend pulling with a Deployment Tactics Adloqium to prevent damage from his first Deafening Bellow. Failiure to avoid this attack will result in ~12k damage and a stack of Burns, a DoT that ticks for ~ 2.5k. Can be avoided by running anywhere except under the middle of Nidhogg. Hot Tail: AoE damage dealt through the middle of Nidhogg.Failiure to avoid this attack will result in ~12k damage and a stack of Burns, a DoT that ticks for ~ 2.5k. Hot Wing: AoE damage dealt everywhere except for through the middle of Nidhogg.Deafening Bellow: Screech dealing ~6.5k damage to all party members.Touchdown: Nidhogg lands after a divebomb phase, dealing ~4k damage to all party members.Ground AoE also afflicts the player with Hysteria. Horrid Roar: Ground and player marked AoE dealing ~8k damage.Cauterize: Divebomb dealing lethal damage.The Scarlet Whisper: Magical tankbuster, cleave, dealing ~15k damage to it's target.Phase 1: Dragon Phase (100%-80%) Nidhogg's Abilities: The minimum ilvl to enter this fight is i220, but I'd recommend having at the very least an i220 weapon, and having an average item level of i225 before attempting this fight. It can be unlocked by completing the quest Nidhogg's Rage by Alys in Mor Dhona. ![]() Shadow Flare supposedly has a 100% hit rate.The Minstrel's Ballad: Nidhogg's Rage, more commonly called Nidhogg EX, is an Extreme difficulty primal that was added in patch 3.3: Revenge of the Horde.See this post for info about the BLM accuracy anomaly between T8 and T9.Thought it would be more helpful to have more info and links, as far as discussion/resources go. I added multiple sources because info was sometimes varying/conflicting.(The boss' turning around during some conal AoE will sometimes force frontal attacks.) For T11, DPS might consider additional accuracy, in order to hit the boss from the front.Scholars should be able to kite without added accuracy. For T7, Renauds have a significantly lower accuracy cap.For T6, DPS might consider additional accuracy, in order to hit bees/bulbs from the front.CT and ST have negligible accuracy caps.Dungeons as of 2.4 have negligible accuracy caps.Ifrit, Garuda, Titan, Ramuh HM/EX have negligible accuracy caps.Shiva EX have accuracy caps near the T9 cap.Levi, Moogle EX have accuracy caps near the T5 cap.If you have any corrections to the numbers below, please message me! I realize that you can't comment on this thread any more. I got tired of googling or asking FC mates for acc caps whenever I wanted to put a new gearset together, so here's a chart with acc caps and links/resources to back them up. Self plug: this page is short-linked at (not case-sensitive).Healers only need to consider accuracy for skills that damage enemies. Summoners themselves use the "blm" acc cap, BUT pets (Garuda-Egi, etc.) require the "flank" acc cap.Accuracy isn't based on class, but on attack position for physical dps and fixed for magic dps.This will display as: Hildibrand is my hero. ![]() If you're posting a submission with spoilers in the body or potentially comments, click "spoiler" after you've submitted it.If you're unsure if something is a spoiler, spoiler tag it just to be safe.July 28 - July 29: Las Vegas Fanfest 2023.Fanworks must be credited to the author, not be rehosted without permission, not advertise artists for profit.Avoid these restricted types of posts: Repetitive / Definitive FAQ. ![]()
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